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@akutanio
Joined May 2026
3 public entries
8d256 words1 save3 replies

[3] The Price

Since 2020, I’ve been working on the same game, and the things I’ve had to sacrifice along the way are things that can’t be bought like friendships and family relationships. It’s very hard for people to understand what it truly takes to make a game from start to finish, especially when you’re trying to create something meaningful.

Not to mention the things I’ve been through, like losses. My great-grandmother, my grandfather, my fish Carlos, money, jobs… and let’s not even talk about the stress that...

10d216 words2 replies

[2] The World & The Tool

Every now and then, I wonder how I should show the progress of what I'm working on, or if I should keep it in the shadows until it looks truly impressive. My game has many very original things that are uniquely mine — especially how the character is controlled and how they interact with the world around them. The story behind it is also very unique, inspired by things I've experienced and worked on.

"Iron Mold" is the planet where Metalicia will take place. A planet rich in resources and highly...

10d115 words4 replies

[1] Hello World

Hello. My name is Ariel, I'm 28 years old. Throughout my life, I've made some questionable decisions that have led me down this difficult path where uncertainty embraces me. However, since I was very young, I found my purpose in creating art — especially programming and video game design.

That's why, since 2020, I've been working on the same game. While balancing work and other responsibilities, over the last two years I've dedicated more time to it than in all the previous years combined. I can finally...

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