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[ESC]Whimsical Log 05/10/26
I've been toiling away into the late hours, adding more and more boilerplate to Whimsical, and it's turning out really well I would say... But we won't really know how things are until we're actually rendering something to the screen.
Setting small goals has been a good and fruitful practice I feel. It's a way for me to measure my progress in a way.. I just need to document it. I guess I'm going to have to make a trello board.
I'm still in the process of setting up the entire render loop. I've just completed setting up DescriptorPools. However, between this log and the previous, I've also managed to setup clang-formatting the way I want it, I've created and integrated a rust utils library that, as of writing, only takes in shaders and compiles them, finally I've also setup graphics pipelines.
Things are moving along at a decent pace. I really cannot wait however to setup ImGUI and render some UI to the screen as well... Along with that, I've been scratching on a game demo idea that I'll start to plan for soon.
Now that I'm writing all of this I realise that I need to update my log more frequently, it genuinely surprises me how much I've gotten done.
In any case, it's late and I feel a cold creeping up on me.
Take care,
mj-12
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