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untitled dungeon game demo

a demo is available here

https://pages.cyberspace.online/sajuuk/untitleddungeongame.html

currently at this state the game just got picked up from a very long hibernation period so what's been added are only the following:

  • core gameplay loop, it behaves similarly to inishie dungeon if you guys played it
  • shift from top down to isometric
  • the graphics are still in cga as it got picked up but there were some liberties with the art, mainly the color palette
  • snek enemy that slithers xd
  • new bitmap font as opposed to the old ttf font provided by phaser

it's pretty barebones at the moment, it's mostly just a facelift and some gameplay tests at this moment but it will be updated incrementally provided i still have the energy to working on such a decently sized game.

this game is heavily inspired by inishie dungeon, it even used some sprites from the game.

a lot of placeholder art has yet to be replaced so i just used the sprites found inside the .swf file for now to quickly convey the look and feel i want to achieve on this game

how to play:

wasd or arrows keys to move

z or left click to attack with the main weapon

x or right click to attack with primary (ranged)

q to use the potion and restore health

there are still some things i needed to add to make this into an actual game, right now it's more of a tech demo and/or a revival of an old project that got stashed a few years ago.

i'll update as much with whatever progress i have for this game in the next blog so stay tuned :D

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