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[ESC]1h ago•W:103 words
TViT Dev Update 17
You know that midpoint in a project where you get a better idea of what you want the end product to look like, then you basically start over using what you've learned so far? Yeah, that's basically what I'm doing right now.
- Re-writing the playtest book in a way that flows better.
- Adding a way to "advance" a player character outside of just levelling up.
- Re-balancing weapons.
- Re-defining certain keywords/tags.
- Adding some non-affiliated characters that GMs can either add as potential enemies or potential allies for the party.
- Tinkering with inventory management and equipment slots for characters.
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