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VibeBrew SNES Game with ChatGPT

I'm having a great time using up my free tokens with ChatGPT creating a SNES game. I call it VibeBrew game development. It wanted to treat it like a true indie game development team would so we're doing a dev log/journal and breaking the project info phases. So far I've installed the toolchain with PVSnesLib, MSYS2.UCRT64, VS Code, and Github Actions for the build. Pretty cool so far and I like having help on every step since I've never created a console game but always wanted to. The idea is to have my game open source so it's easy for others to clone and work with for their own games.

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