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Music in games : How should i approach it?

I am making a racing game where players use hovercraft to ride gravitational waves, outrun other people, jump from boost panels, etc.

But i cannot get music for this game. I have reached out to multiple artists and none of them ended up being a viable option. I now have two options, and this is where it gets difficult:

Do i make the soundtrack entirely on my own, which would take time away from game development, or do i instead join Neoluminum to get access to more samples and secure the possibility of collaboration with breakbeat, color bass, and EDM artists, at the cost of the game OST being technically owned by a label and not me.

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