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1d•W:220

REM-64 Music Player project

Well... Recently posted some screenshots of a personal project as the SIGNALIS nerd I am, designing for playing a bit with our little Kai and... Things are taking shape. Now it starts to look as "something", visually at least. REM-64 looks like something actually DELIVERABLE soon (when its done).

Current screenshots here: https://latex.gg/share/gS9tGGHw

What's new

  • Now the interfaces are split in 3 tabs like the in-game submenu radio.
  • Degauss sound for turning on.
  • New interface for scrolling the playlist (still polishing but aesthetics done!)
  • Cassette-style REW & FFWD, if you maintain pressed, it will work as a
  • Currently changing some texts with the same one in game (NOW PLAYING ---> TRANSKRIPTION , and others).

Planning more things... Hope it doesn't break!

  • Working on the PWA icon. I have one made with GIMP put I want to capture the real box texture from the game and using as the final icon.
  • More audio/CRT customisation filters (turn on/off grain, scanlines, tape hiss, etc... Granularly)
  • More sounds when clicking on tabs
  • Polishing colours/interface. I can make it as faithful as possible as the game but can be cumbersome or more friendly but less faithful.
  • Adding more functions...and maybe Easter eggs?
  • Not taking this posts as a promise and stop doing lists
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