Profile
i'm an amateur c++ and lua dev, and a sonic and touhou enjoyer. i'm also developing my own game engine named del-exec, which i intend on using it for original stuff and sonic fangames. thanks for stopping by!
about yesterday's post...
i DID finish the game!! and you can try it out right now!
web port's a lil funky but it works, and if it doesn't there's native linux, android and windows
now i can go back to thinking about the other game i want to make in the future as well as the sonic advance portreimplementation i have in the works currently
progress on a game i'm working on
follow up to https://cyberspace.online/deletony/blog/yesterday-while-chatting-with-a-friend-i-suddenly-got-an
i've began working on it 3 days ago, it's something really simple so i believe i'll get it done today (or whenever's the next time i work on it). all i think that's left is touch inputs since i want it to be playable on mobile as well.
also, i kinda had to add more stuff to del-exec, specifically...
follow up to https://cyberspace.online/deletony/blog/fictional-time-travel-idea-ive-had-for-a-while
seeing a point in time that hasn't happened yet is probably going to be an issue, and "that's not guaranteed to happen" does not sit right with me, so i feel like the machine should be physically incapable of ever simulating events up to the future.
my solution: the machine is unable to simulate events that happen...
i never realized there are other people out there that thought about the same name as i did
happens, i guess
yesterday while chatting with a friend, i suddenly got an idea for a pretty simple game
right now i lack the motivation to start working on it, but with the current state of del-exec, i wouldn't need to add anything before starting work on the game
feeling somewhat stupid for having a completely invisible tile being drawn and having its collision checked
no wonder my phone wasn't running my sonic advance port at 60 fps
just changed the way audio works in my game engine
instead of oversimplifying stuff down to few functions, the coder (most of the time it's me) has more control over how everything works almost as if the lua scripts can interact with sdl_mixer directly
i'm very proud of it
also how did i never see the blog option when posting????
i dislike sonic advance 2 but i don't know why
fictional time travel idea i've had for a while:
a machine makes a snapshot of the world in a period in time and simulates it
let's say it took a snapshot in 2015, and a person wants to see 2016, the machine simulates 1 year of time in a few seconds to catch up, and there would be zero difference to what actually happened in reality until a person from reality interacts with the simulated world
how the machine works or looks like, i have no idea :D
i wonder if i can make something with this idea?
Join the conversation