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Day 10 out of 1 working on my Dredge/RE inspired inventory system.

Currently Trying to make a "Storage" UI where two seperate inventories can be open and items moved between them.

Progress today was moving some logic from the UI into the backend, and seperating them a bit more so the Inventory UI does not crash when loaded without a backend (helpful for designing UI).

If you have any tips or resources for Inventories in Godot I'd appreciate them!

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