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Still figuring out what info I'm okay making public
Draw.io
I was looking for a tool to help with planning my game, cause simple notes apps didnt work for me.
I found milonotes which was almost perfcet except for the subscription based model and not being FOSS.
Then I stumbled upon Drawio`` Now I can use most of the screen space and separate my ideas in a way i find logical.
10/10 I suggest you try it if you want a whiteboard type notes app.
Day 10 out of 1 working on my Dredge/RE inspired inventory system.
Currently Trying to make a "Storage" UI where two seperate inventories can be open and items moved between them.
Progress today was moving some logic from the UI into the backend, and seperating them a bit more so the Inventory UI does not crash when loaded without a backend (helpful for designing UI).
If you have any tips or resources for Inventories in Godot I'd appreciate them!
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