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TViT Dev Update 02

Busy, busy, busy week over here, both at my day job as well as my game development projects. So what's changed this week?

  • Tweaked some larger game system rules to make things easier for players to interact with. I'll have to go back and tweak some class-specific rules as a result, but oh well.
  • Built the 1st draft of a digital character sheet that can run on your web browser! Will be a nice option for folks who don't want to manage a paper character sheet / weapons / items / etc.
  • 2 (total) artists hired!! One will be working on art spreads for the player classes with the other one working on the cover for the rulebook.
  • 20 (total) pages written for the playtest document
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