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[ESC]Today I have been working on a MUD (multi-user-dungeon) that I have been poking at for a couple years, but never really got started making stuff in it. I plan to work on it a bunch more on an ongoing basis.
A MUD is like a text adventure that lives on a server that you can invite people to, and make new items/rooms/npc's and so forth on the fly. Many/most(?) have a simple DND-style (or DND-derivative) combat system. You could say they are the ancient precursors to today's MMO's and such.
I use an LPMud which uses a variant of the c programming language called LPC to create objects and other things. I first got interested in these in the early 1990's. They were very popular then, even leading many college students to drop out because they got so obsessed with MUDs.
I have some good stories I can tell from those times, as well.
But yeah I wanted to mention it in case anyone wants to join me and futz around and stuff. Like I said, there's not much there yet besides the stock mudlib, which has a sample town and rooms and some other stuff - it's meant to be an example for the mud admin and creators to build from and use as a guide.
The mudlib I use is dead_souls, which has been lovingly maintained by a guy named Cratylus for lo these many years (he took over from another maintainer many years ago). It installs like a dream on linux or windows - you just have to follow the instructions. And there is plenty of documentation (highly recommended to read it).
Site is here: http://dead-souls.net
I don't want to broadcast my server address right now (it's on a smol linode box), but lmk if you're interested in popping in and I can cmail the deets to you. I can even make you a creator so you can play around with making stuff if you want. :)
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